This is more an experience than a game. Please try it before reading on.
The City of Anott is based on a very simple question: What happens, when a society expands vertically as opposed to horizontally?
We wanted a vertical city so that we could create a world based on the mathematical sublime(Emmanuel Kant, 1952), meaning a world that initially overwhelms our ability to understand it through sheer size and magnitude. This can give a feeling of pleasure once the mind is able to understand it.
To make the city functional, we based it on Maslow’s hierachy of needs:
My role: I took part in creating the game world. I wrote the dialogue together with a group member and build the majority of the level in Unity based on a sketch created by another group member. I did not code for this project.